/*
 * intro.h
 */

#ifndef INTRO_H_
#define INTRO_H_

/*
 * Draws the introduction screen.
 */
void intro_draw();

/*
 * The keyboard function for the introduction screen.
 */
void intro_keyboard( unsigned char key, int x, int y );

/*
 * Enables the introduction, ceasing normal gameplay until the intro is
 * disabled.
 */
int intro_enable( void (*f)(unsigned char key, int x, int y) );

/*
 * Disables the introduction, resuming normal gameplay.
 */
int intro_disable();

#endif
